» 1.13b PTR is LIVE!
Feb 23, 2010 - 1:14 PM - by MyKill
New Updates!!!

NO MORE TPPK!!!!

Quote from Blizzard staff
The 1.13b PTR update is now live and available for testing!

Please refer to the original 1.13 PTR FAQ for general testing information - Battle.net - English Forums -> 1.13 PTR FAQ

--------------------------------------------------------------------------
- Patch 1.13b
--------------------------------------------------------------------------

A new Mystery has been revealed!

- Adventurers of Sanctuary are hereby warned once again, that a new challenge
awaits you. Within Diablo's Bosses, spanning across the world from the
ancient Monastery Catacombs to the Throne of Destruction, is where you'll
find what you seek...





Major Bugs

- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.
- Fixed an issue where some players could kill other players while in town
("TPPK").
- Fixed an issue where some players could disconnect other players when
they had too many active states.
- Fixed two issues where players could stack auras in an unintended way.


Minor Bugs

- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed
before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the
window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in
windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it
was created.
- Fangskin should now properly drop loot in Hell difficulty.
- Fixed an issue where auras were not re-applied to your mercenary after
it was resurrected.
- Fixed an issue where if you had two items which provided two auras to
a mercenary and you unequipped one, the aura from the remaining
item never became active.
- Fixed an issue where the Paladin class runeword 'Principle' wasn't
having all of its stats applied properly.


Specific changes/improvements

- Respecialization is now possible! Completing the 'Den of Evil' quest
will now additionally reward 1 free respec which can be saved. Players
who have already completed this quest should receive 1 free respec in
Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be
maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items
required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana
globes by clicking on the bottom area of each orb.
- When creating a single player game, pressing the 'Enter' key now
automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique
key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now
bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to
not fix the aspect ratio to 4:3 when maximizing windowed mode.
This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound
in background.
- Added the following aliases for pre-existing command line options,
'-nosound', '-window', and '-windowed'.


Revised Skill balance for Player Character classes


Amazon

- Immolation Arrow - Increased radius of Explosion effect by 33% and
Immolation effect by 50%.
- Immolation Arrow - Explosion effect damage increased by 20%.
- Immolation Arrow - Increased base duration by 33%.


Assassin
- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
- Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
- Shadow Master - Increased resistance range per point from 5-80 to 5-90.
- Combo points awarded by combo moves now last 15 seconds, up from 9.


Barbarian

- Whirlwind - Reduced initial mana cost by 50%.
- Masteries - Changed critical strike chance from 0-25 to 0-35.


Paladin

- Blessed Hammer - No longer ignores resistances of undead and demons.


Druid

- Werebear - Damage bonus increased by 15% across all ranks.
- Werebear - Increased health by 25% and armor by 1% per point.
- Shockwave - Synergy from Maul adds 5% damage per point.


Necromancer

- Blood Golem - Removed negative shared life effect (player no longer
loses life when golem takes damage).
- Corpse Explosion - Increased base damage dealt from 60% - 100%
to 70% - 120% of corpses health.
- Poison Nova - Increased base damage by 15%.


Sorceress

- Firewall - Synergy receives 1% damage per point of Inferno and
4% per point of Warmth.
- Blaze - Synergy receives 1% damage per point of Firewall
and 4% per point of Warmth.
- Hydra - Increased base damage by 15% per rank.
- Hydra - Increased base speed of Hydra projectile.
- Hydra - Reduced cooldown by 25%.


Two changes did not make it into the 1.13b patch notes:

Quote from Blizzard staff
- Fixed an issue where the Paladin's Charge ability would become locked out if Holy Shield faded while charging.
- Fixed an issue where the Barbarian's Leap ability could become locked out if they were hit when they started to leap.


Battle.net - English Forums -> 1.13b PTR is Live
23 Replies | 438 Views
» Website Maintenance Underway!!
Jan 13, 2010 - 5:06 PM - by MyKill
Website Maintenance Underway!!



That's right folks, our website genius arcanium along with SpaceCat and a few other helpers are getting the site ready for a major update!

You may notice some of the current features become disabled, some will be more noticeable than others. But don't be alarmed!! They will return bigger and better than ever!

So if you find that your avatar is missing, a link doesn't work or as is the case at the moment, the awards don't show up under your avatar, then just remain calm and build up the anticipation of a newer, sexier site!
24 Replies | 286 Views
» Bashiok Gives Input!
Dec 25, 2009 - 3:15 AM - by MyKill
Bashiok Gives Input!

Top 9 Categorized Issues on the PTR Forum


Basically the top 9 were these:
-Runes don't drop enough
-New way to gain exp is needed (cows)
-Spam bots need to die
-TPPK & Aura stacking
-IM makes it easy
-New items
-Enigma
-Skill balancing
-Dclone is hard to spawn (don't touch dclone!!!!!!!!!!)

Bashiok says:
Quote:
Thanks!

Hopefully I haven't given the impression that we're not aware of all the threads and issues people are discussing though. (moar tppk threads plz) But regardless thanks for the thread and at least trying to do something positive during the testing period.

A lot of good feedback and some good external sources and guides on reproducing some issues have been provided, they've been infinitely helpful on informing us of how these things happen and even just simply how we can address them immediately.

We're being careful right now about posting replies (ie not doing it) because we can't commit to anything yet. There's been too much expectation around 1.13 already. We're still evaluating a lot of reports, a lot of issues, new or returning requests, and we'll have to make decisions on a case by case basis for how we'll move forward. It would be a mistake at this point to further raise expectations of requests/fixes that can't or maybe just won't make it in. To give you a small hint, nothing is going to happen or be decided until after the new year.
Quote:
I also want to impress upon everyone that 1.13 isn't and never has been intended as a final patch for Diablo II. I realize with the long delays in getting it to PTR, and longer stretches of time inbetween patches that it seems like it's necessary that 1.13 encompass everything because, well, there's just no guarantee that anything will come after. Or in a timely fashion. But, there is a solid long term plan of action for future support of Diablo II. There's obviously plenty of room for skepticism, and I can't blame anyone for that. But even with that skepticism I hope that we can get the message across that we have no intention of stopping here.

Upon being confronted about Blizzard not reading the players suggestions:


Quote:
Actually the legacy programmers/developers, QA legacy team, and myself are reading through the forums. So no, it's not just me.

I'm just the only one that posts, because I am a huge ego-maniac and I don't want people to steal my spotlight. My lonely, oft berated, sometimes hated, dark, sad, pin-hole sized spotlight.
And to end it all he gives us this:

Quote:
CRAAAAWWLING IIIN MY SKIIIIIIIIN
So fear not people, there is still much work to be done on this patch, but we won't see any more changes till after new years most likely
13 Replies | 409 Views
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