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| Junior Member ![]() iTrader: 0 / 0% Join Date: Feb 2010
Posts: 3
Doubloons: 8.80 | Hello, i have some experience with bots. im running a mf druid on the d2nt bot v.1.7.3. the bot will sometimes leave as soon as it gets through wp. like, when it finishs countess, goes to town, sells to akara, goes to wp, gets to cats lvl 2, exits games. wtf? also i've tried setting it to different bosses, but same results, enters games, checks merc,sells to akara, goes to countess,kills,picks, goes to durance of hate lvl 2, exits game? some1 pls help. am posting config, and i have searched site, couldnt find similar problems. thanks! Include("config/NTConfig.ntl"); var NTConfig_CastOakSage; var NTConfig_CastSummonDireWolf; var NTConfig_CastRaven; var NTConfig_CastSummonGrizzly; var NTConfig_CastCycloneArmor; var NTConfig_CastHurricane; function NT_LoadConfig() { //-----------------------------------------------------------------\\ // Written by CyberVirus \\ // \\ // (English Translation by Lamoracke) \\ // \\ // >>> Edge of Nowhere <<< \\ //-----------------------------------------------------------------\\ //---------------------------------------------------------------------------------------------------------------------------\\ // "Script & Boss Configuration": \\ //---------------------------------------------------------------------------------------------------------------------------\\ // Type "//" before the line of code to activate the script! (removing lines of code to remove a script is not recommended!) \\ // If you'd like a boss (the script) to activate you must remove the "//" before a line of code! \\ //---------------------------------------------------------------------------------------------------------------------------\\ //------------------------\\ // "Public Baal Message": \\ //------------------------\\ //Baal_WelcomeMessage = "Welcome to my Baal runs :)" // "Message spammed when people join the game if public" //Baal_TpUpMessage = "TP up! Should be Clear-ish :P" // "TP safe message" //Baal_KillBaalMessage = "Lets smoke baal :420:! Sorcs >>>Static<<< Please" // "Message spammed on stairs before baal" //Baal_NextGameMessage = "NG in 25 secconds" // "New game message after killing baal" //NTConfig_BRWisperToFriendList = true; // "True" will spam the game to your friends list. //--------------------------\\ // "Public Diablo Message": \\ //--------------------------\\ //Diablo_WelcomeMessage = "Welcome to my Chaos runs :)" // "Message spammed when people join the game if public" //Diablo_TpUpMessage = "TP is up! Should be Clear-ish!" // "Spams when the tp is safe enough to enter" //Diablo_KillDiabloMessage = "Killing Diablo !" // "message to alert people that you are on Diablo" //Diablo_NextGameMessage = "NG in 25 secconds" // 'New Game message after killing boss" //NTConfig_DRWisperToFriendList = true; // "True" will spam the game to your friends list. //-------------------------------------\\ // "Public Tal-Rasha's Tombs Message": \\ //-------------------------------------\\ //TalRasha_TpUpMessage = "TP is open & clear! Come fast i boo" // "Message spammed when people join the game if public" //TalRasha_AfterOpeningTpMessage = "Keep close to me ! Or no exp for You :/" // "Spammed in each tomb to keep the leechers close by" //TalRasha_AfterCleaningTombMessage = "Empty Tomb. Go to town and wait for the next tp ;)" // "Message spammed after clearing tomb for people to go back to town" //TalRasha_NextGameMessage = "NG in 25 secconds" // "New game message after clearing all tombs" //NTConfig_TombWisperToFriendList = true; // "True" will spam the game to your friends list. //----------------\\ // "Public Boss": \\ //----------------\\ //NTConfig_Script.push("NTPublicDiablo.ntj"); // Remove the "\\" from the beginning of this line to run public Chaos runs. NTConfig_MakeTpOnStartChaosSanctuary = false; // Set to "True" to TP at chaos entrence. NTConfig_MakeTpOnPentagramCenter = true; // Set to "True" if you want to TP in star. //NTConfig_Script.push("NTPublicBaal.ntj"); // Remove the "\\" from the beginning of this line to run public Baal runs. NTConfig_PublicKillBaal = true; // Set to "True" if you want to continue on to kill Baal. //NTConfig_Script.push("NTPublicTalRashasTomb.ntj"); // Remove the "\\" from the beginning of this line to run public Tomb runs. //---------------\\ // "Act I Boss": \\ //---------------\\ //NTConfig_Script.push("NTBishibosh.ntj"); // Remove the "//" from the beginning of this line to kill the super unique //NTConfig_Script.push("NTRakanishu.ntj"); // Remove the "//" from the beginning of this line if you want the bot to kill Rakanishu NTConfig_ClearTristram = false; // If set to true, the bot will clear trist. NTConfig_MooMooFarm = false; // Set this to True if you want to make Secret Cow Level. (Note: The bot will not kill the king) //NTConfig_Script.push("NTBloodRaven.ntj"); // Remove the "//" if you want the bot to kill blood raven NTConfig_Bishibosh_Extension = true; // When set to "True" the bot will kill bish on the way to blood raven. (NOTE: This can not be true if you arent doing raven NTConfig_ClearMausoleum = false; // Set "True" if you want to run and clear the Mausoleum. (Can't be done if raven is false) NTConfig_ClearCrypt = false; // Set this one to "True" if you want to clear and run the Crypt. (Can't be done if Raven is False) //NTConfig_Script.push("NTPit.ntj"); // Remove the "//" from the beginning to MF pits NTConfig_ClearTamoeHighLand = false; // "True" if you want to clear TamoeHighlands. (Can't be true if pit is skipped) NTConfig_ClearPitLevel1 = 2; // 0 = Rush to level 2 boss only, 1 = rush and clear level 2, 2 = Everything in levels 1 and 2. NTConfig_Script.push("NTCountess.ntj"); // Remove the "//" at the beginning if you want to run countess //NTConfig_Script.push("NTTheSmith.ntj"); // Remove the "//" if you want to run the smith //NTConfig_Script.push("NTAndariel.ntj"); // Remove "//" to kill andy NTConfig_ClearAndarielThron = false; // Set this to "True" if you want to clear the room after killing Andy. //----------------\\ // "Act II Boss": \\ //----------------\\ //NTConfig_Script.push("NTRadament.ntj"); // Remove "//" to run Rady //NTConfig_Script.push("NTAncientTunnels.ntj"); // Ancient Tunnels //NTConfig_Script.push("NTSummoner.ntj"); // Summoner NTConfig_FireEyeExtension = true; // Will kill the super unique only if you are running summoner. //NTConfig_Script.push("NTFastTalRashasTomb.ntj"); // Go in chamber and clear the tomb //NTConfig_Script.push("NTDuriel.ntj"); // Set if you want to kill Duri //-----------------\\ // "Act III Boss": \\ //-----------------\\ //NTConfig_Script.push("NTTravincal.ntj"); // Trvincal setting //NTConfig_Script.push("NTMephisto.ntj"); // Set to kill Mephisto NTConfig_KillCouncilMembers = false; // Will kill the council members only if you are running Mephy. //----------------\\ // "Act IV Boss": \\ //----------------\\ //NTConfig_Script.push("NTHephasto.ntj"); // If you want to kill Hephisto at the forge //NTConfig_Script.push("NTFastDiablo.ntj"); // Set only if you want to rush the seals and kill diablo //---------------\\ // "Act V Boss": \\ //---------------\\ //NTConfig_Script.push("NTThreshSocket.ntj"); // Set to kill Thresh Socket NTConfig_Script.push("NTEldritch.ntj"); // Set to kill eldrich NTConfig_ShenkExtension = true; // Will only kill shenk if you run eldrich. NTConfig_DacFarrenExtension = true; // Kills the super unique if running eldrich and shenk. //NTConfig_Script.push("NTPindleskinByWP.ntj"); // Run Pindle only without the TP (Teles from WP) NTConfig_Script.push("NTPindleskin.ntj"); // Can only set this if you have the red TP and not killing nihl NTConfig_NihlathakExtension = false; // Set to "True" if you want to kill Nihl (This is ONLY for those that DO NOT have the WP for Nihl). //NTConfig_Script.push("NTNihlathak.ntj"); // Remove the "//' if you want to run Nihl and have the WP NTConfig_PindleskinExtension = true; // Can only be set to "True" if you have the WP and are running Nihl. (Teles backwords from Nihl) //NTConfig_Script.push("NTFrozenstein.ntj"); // Remove the "//" if you want to run Frozenstein NTConfig_ClearFrozenRiver = true; // Set to "True" to clear the frozen river ONLY if you are running Frozenstein //NTConfig_Script.push("NTGlacialTrail.ntj"); // Remove the "//" to run Glacial Trial NTConfig_ClearGlacialTrail = true; // Set to "True" to clear ONLY if running Glacial Trail. //NTConfig_Script.push("NTIcyCellar.ntj"); // Remove to run IcyCellar NTConfig_ClearIcyCellar = true; // Will clear Icy cellar ONLY if you run it above. //NTConfig_Script.push("NTFastBaal.ntj"); // Set to run Baal with the bosses NTConfig_KillBaal = true; // "True" if you want to kill baal after the waves. //---------------------------------------------------\\ // "Chicken, Merc & Others Parametrs Configuration": \\ //---------------------------------------------------\\ me.maxgametime = 0; // Default is 0 and 0 is infinate. This time is in seconds so 600 would be 10 minutes. NTConfig_PrintCoord = false; // Set this to "True" to track the bots activity and coordinates! NTConfig_StartDelay = 10; // The time the bot waits before making a game. NTConfig_AreaDelay = 500; // Time in miliseconds before changing location. NTConfig_SnagDelay = 500; // Time in milisecods the bot waits before grabbing drops. NTConfig_SkipHealLife = 90; // Will visit vender if lower then this to heal NTConfig_SkipHealMana = 70; // NTConfig_SkipHealCurses = false; // If "True" the bot will visit vender to heal curses. NTConfig_UseMerc = true; // Set to "True" to use and resurect merc. NTConfig_ResetWeapon = true; // If "True" the bot will reset merc weapon when revived. NTConfig_LifeThresh = 90; // Number represents % of health before drinking a pot. 80 is 80%. NTConfig_LifeRejuvThresh = 70; // Number represents % of life before drinking a rejuv pot. 70 is 70 %. NTConfig_ManaThresh = 30; // Number represents % of mana before drinking a mana pot. 20 is 20 %. NTConfig_ManaRejuvThresh = 0; // Number represents % of mana before drinking a rejuv pot. 20 is 20 %. Set to 0 to not drink rejuv NTConfig_LifeChicken = 50; // % of life left before bot chickens out of game. NTConfig_ManaChicken = 0; // % of mana before bot chickens. set to 0 to not chick due to mana NTConfig_ViperSkipNihlathak = false; // If set to "True" the bot will chicken if Viper snakes are in with nihl. NTConfig_QuitOnHostile = true; // If set to "True" the bot will chicken when hostiled. (only need to set to "True" if running pub games) NTConfig_MercLifeThresh = 40; // Number represents % of life merc life before drinking a heal pot. 20 is 20 %. NTConfig_MercRejuvThresh = 0; // Number represents % of life before drinking a rejuv pot. Set to 0 to not drink juv. NTConfig_MercChicken = 0; // % of mercs life before bot chickens. Set to 0 to not chick on merc death //--------------------------------------------------------------------------------------------------------------------------\\ // "Inventory Configuration": \\ //--------------------------------------------------------------------------------------------------------------------------\\ // The numbers below, reprsent your inventory. Set to zero if an item is to be kept there and 1 if the space is free \\ // \\ // Make sure you set the amount of free spaces you have in your inven represented by columns 6 would be 6 free columns \\ //--------------------------------------------------------------------------------------------------------------------------\\ NTConfig_FreeSpace = 6; // The exact amount of free columns that are free in your inven. NTConfig_Columns[0] = [1,1,1,1,1,1,0,0,0,0]; NTConfig_Columns[1] = [1,1,1,1,1,1,1,0,0,0]; NTConfig_Columns[2] = [1,1,1,1,1,1,1,0,0,0]; NTConfig_Columns[3] = [1,1,1,1,1,1,1,0,0,0]; NTConfig_MinGoldToStash = 50000; // Minimum amount of gold in the bots hand before visiting the stash. //---------------------------------------------------------------------------------------------------------------------------\\ // Belt Configuration. \\ //---------------------------------------------------------------------------------------------------------------------------\\ // In the quotes below, hp = heal pot | mp = mana pot | and rv = rejuv pot. \\ // If you want to have only full juvs in belt, then set all 4 to rv. If you want 1 row of mana and 1 row of health Then set \\ // it up as you desire. Just insure that you have the correct pots in the belp when you start the bot. \\ // The bot will visit the vender when he runs out of potions. You may also set your pickit to pick these up so you arent \\ // going to town as often. The belt slots are, 0=slot 1 | 1=slot 2 | 2=slot 3 | and 3=slot 4 \\ //---------------------------------------------------------------------------------------------------------------------------\\ NTConfig_BeltColType[0] = "hp"; NTConfig_BeltColType[1] = "mp"; NTConfig_BeltColType[2] = "rv"; NTConfig_BeltColType[3] = "rv"; //-----------------------------------------------------------------------------\\ // Minimum amount of potions in each column before needing refilling \\ // If there's less potions then this number in the column we go and shop. \\ // Set to 4 to go shopping as soon as there's a potion missing. \\ // Recommend leaving columns set to "rv" at 0. Since shops won't carry rejuvs \\ //-----------------------------------------------------------------------------\\ NTConfig_BeltColMin[0] = 3; NTConfig_BeltColMin[1] = 3; NTConfig_BeltColMin[2] = 0; NTConfig_BeltColMin[3] = 0; //-----------------------------------------------------------------------------------------\\ // "SnagIt Configuration": \\ //-----------------------------------------------------------------------------------------\\ // You can find the nip files in your = Scripts\settings !!! \\ //-----------------------------------------------------------------------------------------\\ // If you want to add your own .nip files, just copy any line and enter the nip name \\ // To disable a .nip file, just add "//" at the start of the line or delete the line. \\ // If you add your own nip file, make sure that the spelling is correct and matches. \\ //-----------------------------------------------------------------------------------------\\ NTConfig_NIPFilePath.push("sets.nip"); NTConfig_NIPFilePath.push("runes.nip"); NTConfig_NIPFilePath.push("gems.nip"); NTConfig_NIPFilePath.push("potions.nip"); NTConfig_NIPFilePath.push("moneymaker.nip"); NTConfig_NIPFilePath.push("keys.nip"); //NTConfig_NIPFilePath.push("UnidPack.nip"); // If this is enabled, you MUST turn off ALL other nips to acquire unid items!!! //NTConfig_NIPFilePath.push("Crafting.nip"); // You will ONLY enable this if you want to craft items!!! //NTConfig_NIPFilePath.push("classic.nip"); // Enable this ONLY if you are playing classic mode //NTConfig_NIPFilePath.push("RuneWords.nip"); // DO NOT change this. It will keep the bot from selling your runewords //NTConfig_NIPFilePath.push("MyShopBot.nip"); // This will ONLY be used with the shopbot. Otherwise, leave it off. /////////////////////////////////////////////////////////////// // Normal nips to exclude if running elite section below // /////////////////////////////////////////////////////////////// //NTConfig_NIPFilePath.push("uniques.nip"); //NTConfig_NIPFilePath.push("whites.nip"); //NTConfig_NIPFilePath.push("rares.nip"); //NTConfig_NIPFilePath.push("magics.nip"); //NTConfig_NIPFilePath.push("charmsjewels.nip"); //NTConfig_NIPFilePath.push("ringsamulets.nip"); NTConfig_SnagRange = 50; // Radius to check for dropped items. 40 is a good number here NTConfig_OpenChest = true; // Set to "True" to open the stash window when bot stashes items. //////////////////////////// // ELITE VERSION ONLY // ////////////////////////////////////////////////////////////////////////////// // This means only high %'s, no mediocre items, only sellable stuff // // Don't use this if you are just starting off, this is for people who // // Want to sell on JSP or Paypal sites and guarantee sales. // ////////////////////////////////////////////////////////////////////////////// // NOTE: You must skip ALL nips in the above Snagit configuration // // that corrospond to the below Elite nips // ////////////////////////////////////////////////////////////////////////////// //NTConfig_NIPFilePath.push("EliteUnique.nip"); //NTConfig_NIPFilePath.push("EliteCharmJewel.nip"); //NTConfig_NIPFilePath.push("EliteRare.nip"); //NTConfig_NIPFilePath.push("EliteMagic.nip"); //NTConfig_NIPFilePath.push("EliteWhite.nip"); //NTConfig_NIPFilePath.push("Eliteringammy.nip"); NTConfig_NIPFilePath.push("EliteClassic.nip"); //---------------------------------------------------------\\ // "Cubing Configuration": \\ //---------------------------------------------------------\\ NTConfig_Cubing = true; // Set to "True" if you intend to transmute items. You will also need to remove the "\\" before each item you want to cube //NTConfig_CubingItem.push(["gcw",0,3]); // Chipped Diamond gcw //NTConfig_CubingItem.push(["gcv",0,3]); // Chipped Amethyst gcv //NTConfig_CubingItem.push(["gcb",0,3]); // Chipped Saphire gcb //NTConfig_CubingItem.push(["gcy",0,3]); // Chipped Topaz gcy //NTConfig_CubingItem.push(["gcr",0,3]); // Chipped Ruby gcr //NTConfig_CubingItem.push(["gcg",0,3]); // Chipped Emerald gcg //NTConfig_CubingItem.push(["skc",0,3]); // Chipped Skull skc //NTConfig_CubingItem.push(["gfw",0,3]); // Flawed Diamond gfw //NTConfig_CubingItem.push(["gfv",0,3]); // Flawed Amethyst gfv //NTConfig_CubingItem.push(["gfb",0,3]); // Flawed Saphire gfb //NTConfig_CubingItem.push(["gfy",0,3]); // Flawed Topaz gfy //NTConfig_CubingItem.push(["gfr",0,3]); // Flawed Ruby gfr //NTConfig_CubingItem.push(["gfg",0,3]); // Flawed Emerald gfg //NTConfig_CubingItem.push(["skf",0,3]); // Flawed Skull skf //NTConfig_CubingItem.push(["gsw",0,3]); // Normal Diamond gsw //NTConfig_CubingItem.push(["gsv",0,3]); // Normal Amethyst gsv //NTConfig_CubingItem.push(["gsb",0,3]); // Normal Saphire gsb //NTConfig_CubingItem.push(["gsy",0,3]); // Normal Topaz gsy //NTConfig_CubingItem.push(["gsr",0,3]); // Normal Ruby gsr //NTConfig_CubingItem.push(["gsg",0,3]); // Normal Emerald gsg //NTConfig_CubingItem.push(["sku",0,3]); // Normal Skull sku //NTConfig_CubingItem.push(["glw",0,3]); // Flawless Diamond glw //NTConfig_CubingItem.push(["gzv",0,3]); // Flawless Amethyst gzv //NTConfig_CubingItem.push(["glb",0,3]); // Flawless Saphire glb //NTConfig_CubingItem.push(["gly",0,3]); // Flawless Topaz gly //NTConfig_CubingItem.push(["glr",0,3]); // Flawless Ruby glr //NTConfig_CubingItem.push(["glg",0,3]); // Flawless Emerald glg //NTConfig_CubingItem.push(["skl",0,3]); // Flawless Skull skl //NTConfig_CubingItem.push(["r01",0,3]); // El Rune r01 //NTConfig_CubingItem.push(["r02",0,3]); // Eld Rune r02 //NTConfig_CubingItem.push(["r03",0,3]); // Tir Rune r03 //NTConfig_CubingItem.push(["r04",0,3]); // Nef Rune r04 //NTConfig_CubingItem.push(["r05",0,3]); // Eth Rune r05 //NTConfig_CubingItem.push(["r06",0,3]); // Ith Rune r06 //NTConfig_CubingItem.push(["r07",0,3]); // Tal Rune r07 //NTConfig_CubingItem.push(["r08",0,3]); // Ral Rune r08 //NTConfig_CubingItem.push(["r09",0,3]); // Ort Rune r09 //NTConfig_CubingItem.push(["r10",0,3,"gcy",0,1]); // Thul Rune + chipped Topaz r10 + gcy //NTConfig_CubingItem.push(["r11",0,3,"gcv",0,1]); // Amn Rune + chipped Amethyst r11 + gcv //NTConfig_CubingItem.push(["r12",0,3,"gcb",0,1]); // Sol Rune + chipped Saphire r12 + gcb //NTConfig_CubingItem.push(["r13",0,3,"gcr",0,1]); // Shael Rune + chipped Ruby r13 + gcr //NTConfig_CubingItem.push(["r14",0,3,"gcg",0,1]); // Dol Rune + chipped Emerald r14 + gcg //NTConfig_CubingItem.push(["r15",0,3,"gcw",0,1]); // Hel Rune + chipped Diamond r15 + gcw //NTConfig_CubingItem.push(["r16",0,3,"gfy",0,1]); // Io Rune + flawed Topaz r16 + gfy //NTConfig_CubingItem.push(["r17",0,3,"gfv",0,1]); // Lum Rune + flawed Amethyst r17 + gfv //NTConfig_CubingItem.push(["r18",0,3,"gfb",0,1]); // Ko Rune + flawed Saphire r18 + gfb //NTConfig_CubingItem.push(["r19",0,3,"gfr",0,1]); // Fal Rune + flawed Ruby r19 + gfr //NTConfig_CubingItem.push(["r20",0,3,"gfg",0,1]); // Lem Rune + flawed Emerald r20 + gfg //NTConfig_CubingItem.push(["r21",0,2,"gfw",0,1]); // Pul Rune + flawed Diamond r21 + gfw //NTConfig_CubingItem.push(["r22",0,2,"gsy",0,1]); // Um Rune + Topaz r22 + gsy //NTConfig_CubingItem.push(["r23",0,2,"gsv",0,1]); // Mal Rune + Amethyst r23 + gsv //NTConfig_CubingItem.push(["r24",0,2,"gsb",0,1]); // Ist Rune + Saphire r24 + gsb //NTConfig_CubingItem.push(["r25",0,2,"gsr",0,1]); // Gul Rune + Ruby r25 + gsr //NTConfig_CubingItem.push(["r26",0,2,"gsg",0,1]); // Vex Rune + Emerald r26 + gsg //NTConfig_CubingItem.push(["r27",0,2,"gsw",0,1]); // Ohm Rune + Diamond r27 + gsw //NTConfig_CubingItem.push(["r28",0,2,"gly",0,1]); // Lo Rune + flawless Topaz r28 + gly //NTConfig_CubingItem.push(["r29",0,2,"gzv",0,1]); // Sur Rune + flawless Amethyst r29 + gzv //NTConfig_CubingItem.push(["r30",0,2,"glb",0,1]); // Ber Rune + flawless Saphire r30 + glb //NTConfig_CubingItem.push(["r31",0,2,"glr",0,1]); // Jah Rune + flawless Ruby r31 + gll //NTConfig_CubingItem.push(["r32",0,2,"glg",0,1]); // Cham Rune + flawless Emerald r32 + glg NTConfig_CubingItem.push(["leg",0,1,"tbk",0,1]); // Wirt's Leg + Tome of Town Portal leg + tbk // Delete the "//" in the front of this line if you want to cube and make cows //--------------------------------------------------------------------------------------------------------\\ // "Gamble Configuration": \\ //--------------------------------------------------------------------------------------------------------\\ // Determines what items you wish to gamble. You may add items by using the items code (name) \\ // To add an item, copy any line below, and change the value for the item and item code \\ // EXAMPLE: NTConfig_GambleItem.push("xlb"); // Demonhide Sash \\ // (NOTE: Any item added into the gamble push, must also be in the pickit to keep the item \\ //--------------------------------------------------------------------------------------------------------\\ NTConfig_Gamble = false; // Set "True if you want the bot to gamble NTConfig_GambleStopGold = 300000; // Bot bot will gamble untill you reach a minimum of this amount NTConfig_GambleItem.push("rin"); // Rings NTConfig_GambleItem.push("amu"); // Amulets NTConfig_GambleItem.push("ci0"); // Circlets NTConfig_GambleItem.push("ci1"); // Coronets //NTConfig_GambleItem.push("lgl"); // Leather Gloves //NTConfig_GambleItem.push("vgl"); // Heavy Gloves //NTConfig_GambleItem.push("mgl"); // Chain Gloves //NTConfig_GambleItem.push("tgl"); // Light Gauntlets //NTConfig_GambleItem.push("hgl"); // Gauntlets //----------------------------------------------------------------------------------------------------------\\ // "Druid Attack Configuration" \\ //----------------------------------------------------------------------------------------------------------\\ // A list of ALL the classes skill ID's has been provided in = Scripts\libs\config\Skill_IDs !!! \\ //----------------------------------------------------------------------------------------------------------\\ // |Elemental|: 245:Tornado, 240:Twister, 230:Arctic Blast \\ //--------------------------------------------------------------------------------------------------------- \\ NTConfig_AttackSkill[0] = 0; // Cast your first spell once. Set to 0 if you won't NTConfig_AttackSkill[1] = 245; // Cast your primary spell to boss. NTConfig_AttackSkill[2] = 245; // Cast your primary spell to others. NTConfig_AttackSkill[4] = 230; // Cast your primary untimed spell if primary spell is timed spell. Set to 0 if you won't NTConfig_ClearPosition = true; // Set this to "True" if you want the bot to clear the area after killing the boss NTConfig_CheckSafe = false; // Set to true to check for curses, merc and potion (go to town if needed) NTConfig_CastOakSage = true; // Enter true if you wish to summon "Oak Sage". NTConfig_CastSummonDireWolf = false; // Enter true if you wish to summon "Summon Dire Wolf" (CAN NOT be used at the sime time as "Summon Grizzly".) NTConfig_CastRaven = false; // Enter true if you wish to summon "Raven". NTConfig_CastSummonGrizzly = true; // Enter true if you wish to summon "Summon Grizzly" (CAN NOT be used at the sime time as "Summon Dire Wolf".) NTConfig_CastCycloneArmor = true; // Enter true if you wish to summon "Cyclone Armor". NTConfig_CastHurricane = true; // Enter true if you wish to summon "Hurricane". } |
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| | #3 |
| Posting Freak ![]() iTrader: 3 / 100% Join Date: Feb 2009
Posts: 762
Doubloons: 0 ![]() ![]() ![]() | sounds like lag. It seems, my experience is with AT&T, that during the winter some internet providers suck ass. I can't even test my new script atm because it joins game and just flashes errors until it exits.
__________________ ![]() Have a question? Need help? Read this: http://www.gamersvault.net/forum/f14...lp-read-21618/ what version of d2nt is safe? Read this: http://www.gamersvault.net/forum/f14...ok-here-20366/ |
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| | #4 | |
| Veteran Member ![]() iTrader: 0 / 0% Join Date: Jun 2009
Posts: 261
Doubloons: 60.20 ![]() | Quote:
Cowboy.
__________________ Rancidone | |
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| | #6 | |
| Veteran Member ![]() iTrader: 0 / 0% Join Date: Jun 2009
Posts: 261
Doubloons: 60.20 ![]() | Quote:
Cowboy.
__________________ Rancidone | |
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| | #7 |
| Junior Member ![]() iTrader: 0 / 0% Join Date: Feb 2010
Posts: 3
Doubloons: 8.80 | only does it on some tho. i can set it on just summoner or just countess then summoner and get 300+ runs. could you also tell me why the bot chickens when my oak sage dies and why it wont stop when it has full inventory.? Thanks |
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| | #8 |
| Extreme Poster ![]() iTrader: 66 / 100% Join Date: Jan 2009
Posts: 2,049
Doubloons: 0.40 ![]() ![]() ![]() ![]() ![]() ![]() | Unfortunately d2nt will not stop when ur inv is full [= and the oak sage thing is a bummer, when it dies, u suddenly drop ur life % by a good ammount and causes people to chicken, even if its not ur sage, like drood companions on baals casting it for u :\\ |
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